The video-game industry had another good month.
Sales figures for February show that the Nintendo (OTC: NTDOY) Wii sold the most consoles (like anyone was surprised by that?). Over 750,000 units were purchased, according to statistics from research firm NPD.
The Xbox 360, which is manufactured by Microsoft (NASDAQ: MSFT), sold over 390,000 consoles. And then we have poor Sony (NYSE: SNE), which makes the PlayStation 3. That system found a little over 275,000 willing buyers.
Well, we all know the deal by now. Sony unfortunately is suffering because of pricing. Until the company enacts a deep price cut, it probably will remain in third place. Problem is, it would be very difficult financially to reduce the cost of the PlayStation 3 for consumers. No matter what, though, those who follow the video-game industry will take note that it continues to perform. Hardware sales expanded by 11% while software sales moved up 9% (these are year-over-year comparisons).
However, there is one thing that bothers me: There was some price deflation in February for software titles. The average retail price for games decreased 4%. This is a big issue. Publishers such as Electronic Arts (NASDAQ: ERTS) and Activision Blizzard (NASDAQ: ATVI) are counting on premium prices for their games, since it costs so much to make them. A great game like Call of Duty: World at War might require tens of millions of dollars to produce. Marketing expenses aren't insubstantial, either.
Let's be real, though: The consumer doesn't want to pay $59.99 for a game. And don't just think it's the recession. Even in good times gamers want to pay as little as possible. I always find that strange to some degree. Personally, I understand why video games are pricey. Although I did buy Capcom's Resident Evil 5 at a promotional price last week, I wasn't looking to do so. I just happened to be at a store that was offering a sale on the title. I really don't have a problem putting down $59.99 for a title of that caliber. So I think publishers have to figure out exactly what they need to do to get the word out there: Video games offer a lot of entertainment value, and they need to extract a high premium.
Of course, maybe I'm biased in this opinion. I do, after all, own Activision Blizzard. (I also own Microsoft, but it's not for the Xbox 360.)
I recently wrote about both Activision Blizzard and Nintendo in terms of their potential as investment ideas. One thing's for certain: There's no compelling reason to add Sony to a portfolio of video-game inspired investments. I can't wait til the time comes when Sony is number one for a few months in a row. Actually, will that time ever come? I really don't know.
Disclosure: I own Activision Blizzard, Microsoft; positions can change without notice.


